Final Presentation!

Screencast showcasing the final design and functions of Happy May 1!

Benchmark 2

The latest and greatest eachnewday. Check out how it has changed.

Benchmark 2

Benchmark 1

We all have to start somewhere and this is the starting point for me!

Check out the screencast for benchmark1 and

[As a sidenote: if anybody is having trouble uploading an image to WordPress let me know. Maybe it was just me, but I had to go through some loops to get it to work, and I will gladly share what I did to fix it.]

The Final Call

A look at the conclusion of Dan Gillmor’s “Mediactive.”

Published Lives

Using Storify has allowed me to compile thoughts, facts, and opinion from multiple sites. Through this tool, I have begun to examine the topic of how social media is changing the way people share their lives, and build their communities.

Bravely Creating

Blog Post #3 Dan Gillmor’s Mediactive Ch. 5-6

Communication, Collaboration, Community

Processing Media

Dan Gillmor makes the dramatic statement that critical thinking has been lost in today’s world. The “purposeful reflective judgement” required to engage in social and economical environments has been lost. As consumers, we are called to interact with media and the services it provides. We buy, sell, study, and communicate with media. This began with the printing press and is currently the internet as technologies have improved and media has evolved. The public is called to take action against the lethargic nature of “seeing is believing.” Read the rest of this entry »

Cooperative Interaction

While the idea of symbiosis still somewhat baffles my mind, it is interesting to contemplate. This cooperative interaction between our computers and us has begun and seems to be in full force. I have always taken for granted the fact that computers were designed. There was distinctive thought and planning involved, showcasing the creative process in every way. We are interacting with our technology in new ways all the time. We carry around Bush’s ideas and interact with Licklider’s products.

It was assumed that computers would be incorporated into modeling and assisting critical thinking. That statement could not have been more prophetic. By facilitating the process of getting into a position to think, we now have more time devoted to formulating ideas and designing. The computer has truly become the mechanically extended man. Relationships can be maintained no matter the distance due to the availability of effective communication. Simply put, symbiosis, as the close togetherness of two dissimilar objects, has become our computers and us.

The Move to Curiosity

The connection of an engaged mind occupied by curiosity is throughout both of Vannevar Bush’s writings, and even the writings from last week. In As We May Think, Bush states that, “creative thought and repetitive thought are two different things.” I couldn’t agree more! At times I feel like education is limited by repetitive thought, and that creative thought is underestimated. Even though we might not always want to admit it, there is a connection between our thoughts/process of thinking and the accumulation of our knowledge. Our creative ideas are constantly tested and doubted by our repetitive regurgitation.

Where does curiosity take us? “Some ideas are like seeds. Or viruses. If they are in the air at the right time, they will infect exactly those people who are most susceptible to putting their lives in the idea’s service.” Bush’s words from The Loneliness of a Long Distance Thinker require action. With our curiosity, we have to be willing to step out and produce thoughts! Engelbart’s curiosity (described a few times as situations while he was driving) inspired him to change his goals in life, and to ultimately change a major aspect of the technological world. Makes me wonder what our curiosity could push us towards…


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